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openttd-client/tests/test_gamescript.py
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kovagoadiandClaude f9eeae39ed
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Merge branch 'main' into claude/silly-lederberg-231f6c
Conflicted only on the README feature list, where main's list_cargo()
bullet and this branch's bridge bullet were added at the same spot. Kept
both: list_cargo() with the other cargo queries, and the bridge one last,
since it is about what all of them run against.

list_cargo() landing also makes tests/test_gamescript.py's command check
meaningful in the other direction -- the bridge has answered list_cargo
all along with nothing sending it, which is exactly the asymmetry that
check tolerates on purpose.

Co-Authored-By: Claude <[email protected]>
2026-08-31 19:12:41 +02:00

90 lines
4.2 KiB
Python

"""Checks the checked-in AdminBridge GameScript against the client that talks to it.
The bridge is Squirrel, and CI has no Squirrel toolchain, so these are not a substitute for
running it (see gamescript/AdminBridge/README.md). They cover the one class of breakage that
is invisible until a server is in front of you: the two halves of the protocol drifting apart
-- a version bumped on one side only, an event kind or a command the client uses that the
bridge does not implement, or the docker setup no longer serving the tracked copy.
"""
import re
from pathlib import Path
import pytest
from openttd.protocol import GS_BRIDGE_VERSION, GameEventType
ROOT = Path(__file__).resolve().parents[1]
GS_DIR = ROOT / "gamescript" / "AdminBridge"
INFO_NUT = (GS_DIR / "info.nut").read_text()
MAIN_NUT = (GS_DIR / "main.nut").read_text()
def _block(source, opening, closing):
"""Return the text between `opening` and the next `closing`, e.g. an array or table body."""
start = source.index(opening) + len(opening)
return source[start:source.index(closing, start)]
@pytest.mark.unit
def test_gamescript_version_matches_client():
"""info.nut, main.nut and the client must all name the same protocol version.
A GameScript cannot read its own info.nut at runtime, so main.nut duplicates the version;
this is what keeps the copy honest, and what makes a bump that misses a file fail here.
"""
info_version = int(re.search(r"function GetVersion\(\)\s*{\s*return (\d+);", INFO_NUT).group(1))
main_version = int(re.search(r"BRIDGE_VERSION = (\d+);", MAIN_NUT).group(1))
assert info_version == main_version == GS_BRIDGE_VERSION
@pytest.mark.unit
def test_gamescript_can_load_older_savegames():
"""The bridge must stay loadable by savegames that pinned an older version of it.
OpenTTD defaults MinVersionToLoad() to GetVersion(), so without an explicit override every
version bump orphans existing savegames: the engine finds no compatible script and falls
back with a warning. The bridge keeps no savegame state, so any version can take over.
"""
min_version = int(re.search(r"function MinVersionToLoad\(\)\s*{\s*return (\d+);", INFO_NUT).group(1))
assert min_version <= GS_BRIDGE_VERSION
@pytest.mark.unit
def test_gamescript_event_catalogue_matches_client_enum():
"""Every kind the bridge can push has a GameEventType, and vice versa.
GameEventType is what subscribe_events() validates against, so a kind in one list and not
the other is either an event nobody can subscribe to or a subscription the bridge rejects.
"""
catalogue = set(re.findall(r'"(\w+)"', _block(MAIN_NUT, "this.event_order = [", "];")))
# EventsDropped is emitted by the bridge itself and never subscribed to, so it is
# deliberately absent from the subscribable catalogue.
assert catalogue == {e.value for e in GameEventType} - {GameEventType.EventsDropped}
@pytest.mark.unit
def test_gamescript_implements_every_command_the_client_sends():
"""Each command in a client payload must have a handler in the bridge's dispatch table.
A command the bridge does not know is silently dropped, so the caller only sees a timeout.
Checked one way round only: the bridge is allowed to implement more than the client wraps,
which is how list_cargo sat there answering nobody until a method was written for it.
"""
commands = set(re.findall(r"^\s*(\w+)\s*=\s*{ handler",
_block(MAIN_NUT, "COMMANDS = {", "\n\t};"), re.MULTILINE))
client_source = (ROOT / "lib" / "openttd" / "client.py").read_text()
sent = set(re.findall(r'{"command": "(\w+)"', client_source))
assert sent, "no GameScript commands found in the client -- has the payload spelling changed?"
assert sent <= commands
@pytest.mark.unit
def test_docker_serves_the_tracked_gamescript():
"""The container must run the copy in git, not an untracked one under docker/config/.
That mount is the whole reason the tracked copy stays honest: without it the server reads a
file nobody reviews, which is how the bridge went unversioned in the first place.
"""
compose = (ROOT / "docker" / "docker-compose.yml").read_text()
assert "../gamescript/AdminBridge:" in compose