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openttd-client/tests/test_e2e.py
kovagoadi c69f146e65
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Fixed ruff issues
2026-06-29 19:58:16 +02:00

327 lines
13 KiB
Python

import asyncio
import pytest
import pytest_asyncio
import sys
import os
import random
# Add lib to path
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..', 'lib'))
from openttd import OpenTTDClient, OpenTTDAdminClient
from openttd.protocol import (
OpenTTDProtocol,
OpenTTDAdminProtocol,
AdminUpdateType,
AdminUpdateFrequency,
PacketGameType
)
# --- Pytest Fixtures ---
@pytest_asyncio.fixture
async def connected_admin(server_config):
"""Fixture to yield a connected and authenticated OpenTTDAdminClient."""
admin_name = f"E2E_Admin_{random.randint(1000, 9999)}"
admin = OpenTTDAdminClient(
host=server_config["host"],
port=server_config["admin_port"],
admin_name=admin_name
)
await admin.connect(admin_password=server_config["password"], secure=True)
await asyncio.wait_for(admin.joined.wait(), timeout=10.0)
yield admin
if hasattr(admin, '_transport') and not admin.shutdown_event.is_set():
await admin.quit()
@pytest_asyncio.fixture
async def connected_client(server_config):
"""Fixture to yield a connected and joined spectator OpenTTDClient."""
client_name = f"E2E_Player_{random.randint(1000, 9999)}"
client = OpenTTDClient(
host=server_config["host"],
port=server_config["game_port"],
username=client_name
)
await client.connect(server_password=server_config["password"])
await client.join_company(company_id=255, company_password="")
await asyncio.wait_for(client.joined.wait(), timeout=15.0)
yield client
if hasattr(client, '_transport') and not client.shutdown_event.is_set():
await client.quit()
# ==============================================================================
# --- End-to-End Tests (Covering all public functions with multiple inputs) ---
# ==============================================================================
# --- Game Client Public Functions ---
@pytest.mark.e2e
@pytest.mark.asyncio
async def test_e2e_client_init_and_connect_multiple_inputs(server_config):
# Public function: __init__()
# Input 1: Custom port & default username
client1 = OpenTTDClient(host=server_config["host"], port=server_config["game_port"])
assert client1.host == server_config["host"]
assert client1.port == server_config["game_port"]
assert client1.username == "GeminiUser"
# Input 2: Custom port & custom username
client2 = OpenTTDClient(host=server_config["host"], port=server_config["game_port"], username="E2E_Player_Custom")
assert client2.username == "E2E_Player_Custom"
# Public function: connect()
# Input 1: Correct server password
await client1.connect(server_password=server_config["password"])
assert client1._transport is not None
await client1.quit()
# Input 2: Incorrect server password
await client2.connect(server_password="wrong_password")
await asyncio.sleep(0.5)
assert client2.shutdown_event.is_set()
await client2.quit()
@pytest.mark.e2e
@pytest.mark.asyncio
async def test_e2e_client_join_company_multiple_inputs(server_config):
# Public function: join_company()
# Input 1: Join as spectator (company_id=255)
client1 = OpenTTDClient(host=server_config["host"], port=server_config["game_port"], username="E2E_Spectator")
await client1.connect(server_password=server_config["password"])
await client1.join_company(company_id=255, company_password="")
await asyncio.wait_for(client1.joined.wait(), timeout=10.0)
assert client1.joined.is_set()
await client1.quit()
# Input 2: Join specific company ID (company_id=1)
client2 = OpenTTDClient(host=server_config["host"], port=server_config["game_port"], username="E2E_Player_Join_1")
await client2.connect(server_password=server_config["password"])
await client2.join_company(company_id=1, company_password="comp_password")
await asyncio.sleep(0.5)
await client2.quit()
@pytest.mark.e2e
@pytest.mark.asyncio
async def test_e2e_client_quit_and_disconnect_multiple_inputs(server_config):
# Public function: quit() and disconnect()
client = OpenTTDClient(host=server_config["host"], port=server_config["game_port"])
await client.connect(server_password=server_config["password"])
# Public function: disconnect()
# Input 1: disconnect callback with None
client.disconnect(None)
assert client.shutdown_event.is_set()
# Input 2: disconnect callback with custom string
client.disconnect("network_lost")
# Public function: quit()
client2 = OpenTTDClient(host=server_config["host"], port=server_config["game_port"])
await client2.connect(server_password=server_config["password"])
# Input 1: quit active connection
await client2.quit()
assert client2.shutdown_event.is_set()
# Input 2: quit already inactive client
await client2.quit()
# --- Admin Client Public Functions ---
@pytest.mark.e2e
@pytest.mark.asyncio
async def test_e2e_admin_init_and_connect_multiple_inputs(server_config):
# Public function: __init__()
# Input 1: Custom admin name
admin1 = OpenTTDAdminClient(host=server_config["host"], port=server_config["admin_port"], admin_name="E2E_Admin_1")
assert admin1.admin_name == "E2E_Admin_1"
# Input 2: Alternative admin name
admin2 = OpenTTDAdminClient(host=server_config["host"], port=server_config["admin_port"], admin_name="E2E_Admin_2")
assert admin2.admin_name == "E2E_Admin_2"
# Public function: connect()
# Input 1: secure=True (PAKE auth)
await admin1.connect(admin_password=server_config["password"], secure=True)
await asyncio.wait_for(admin1.joined.wait(), timeout=10.0)
assert admin1.joined.is_set()
await admin1.quit()
# Input 2: secure=False (plaintext auth, rejected by server)
await admin2.connect(admin_password=server_config["password"], secure=False)
await asyncio.sleep(0.5)
assert admin2.shutdown_event.is_set()
await admin2.quit()
# Input 3: incorrect password
admin3 = OpenTTDAdminClient(host=server_config["host"], port=server_config["admin_port"])
await admin3.connect(admin_password="wrong_password", secure=True)
await asyncio.sleep(0.5)
assert admin3.shutdown_event.is_set()
await admin3.quit()
@pytest.mark.e2e
@pytest.mark.asyncio
async def test_e2e_admin_quit_and_disconnect_multiple_inputs(server_config):
# Public function: quit() and disconnect()
admin = OpenTTDAdminClient(host=server_config["host"], port=server_config["admin_port"])
await admin.connect(admin_password=server_config["password"], secure=True)
# Public function: disconnect()
# Input 1: disconnect callback with None
admin.disconnect(None)
assert admin.shutdown_event.is_set()
# Input 2: disconnect callback with custom string
admin.disconnect("admin_shutdown")
# Public function: quit()
admin2 = OpenTTDAdminClient(host=server_config["host"], port=server_config["admin_port"])
await admin2.connect(admin_password=server_config["password"], secure=True)
# Input 1: quit active connection
await admin2.quit()
assert admin2.shutdown_event.is_set()
# Input 2: quit already inactive client
await admin2.quit()
@pytest.mark.e2e
@pytest.mark.asyncio
async def test_e2e_admin_send_rcon_multiple_inputs(connected_admin):
# Public function: send_rcon()
# Input 1: command "help"
await connected_admin.send_rcon("help")
# Input 2: command "setting max_clients"
await connected_admin.send_rcon("setting max_clients")
await asyncio.sleep(0.5)
@pytest.mark.e2e
@pytest.mark.asyncio
async def test_e2e_admin_send_chat_multiple_inputs(connected_admin, connected_client):
# Public function: send_chat()
# Input 1: ChatBroadcast (action=1, dest_type=0, dest_id=0)
await connected_admin.send_chat("Hello from E2E Broadcast!", action=1, dest_type=0, dest_id=0)
# Input 2: Chat direct to client (action=1, dest_type=1, dest_id=client_id)
client_id = connected_client.client_id if connected_client.client_id is not None else 1
await connected_admin.send_chat("Hello private", action=1, dest_type=1, dest_id=client_id)
# Input 3: ChatBroadcast action (action=3, dest_type=0)
await connected_admin.send_chat("wave", action=3, dest_type=0, dest_id=0)
await asyncio.sleep(0.5)
@pytest.mark.e2e
@pytest.mark.asyncio
async def test_e2e_admin_update_frequency_multiple_inputs(connected_admin):
# Public function: update_frequency()
# Input 1: Chat update to Automatic
await connected_admin.update_frequency(AdminUpdateType.Chat, AdminUpdateFrequency.Automatic)
# Input 2: Console update to Poll
await connected_admin.update_frequency(AdminUpdateType.Console, AdminUpdateFrequency.Poll)
await asyncio.sleep(0.5)
@pytest.mark.e2e
@pytest.mark.asyncio
async def test_e2e_admin_poll_and_helpers_multiple_inputs(connected_admin):
# Public functions: poll(), poll_clients(), poll_companies(), poll_economy(), poll_stats()
# Input 1 for poll(): ClientInfo poll with 0xFFFFFFFF
await connected_admin.poll(AdminUpdateType.ClientInfo, 0xFFFFFFFF)
# Input 2 for poll(): CompanyInfo poll with 0
await connected_admin.poll(AdminUpdateType.CompanyInfo, 0)
# Input 1 for poll_clients(): 0xFFFFFFFF
await connected_admin.poll_clients(0xFFFFFFFF)
# Input 2 for poll_clients(): specific client ID 1
await connected_admin.poll_clients(1)
# Input 1 for poll_companies(): 0xFFFFFFFF
await connected_admin.poll_companies(0xFFFFFFFF)
# Input 2 for poll_companies(): specific company ID 0
await connected_admin.poll_companies(0)
# Input 1 for poll_economy(): 0xFFFFFFFF
await connected_admin.poll_economy(0xFFFFFFFF)
# Input 2 for poll_economy(): specific company ID 0
await connected_admin.poll_economy(0)
# Input 1 for poll_stats(): 0xFFFFFFFF
await connected_admin.poll_stats(0xFFFFFFFF)
# Input 2 for poll_stats(): specific company ID 0
await connected_admin.poll_stats(0)
await asyncio.sleep(0.5)
@pytest.mark.e2e
@pytest.mark.asyncio
async def test_e2e_admin_send_gamescript_multiple_inputs(connected_admin):
# Public function: send_gamescript()
# Input 1: healthcheck dict
await connected_admin.send_gamescript({"command": "healthcheck"})
# Input 2: alternative command dict
await connected_admin.send_gamescript({"command": "ping", "sequence": 1})
await asyncio.sleep(0.5)
# --- Protocol Public Functions ---
@pytest.mark.e2e
@pytest.mark.asyncio
async def test_e2e_protocol_public_functions_multiple_inputs(server_config):
# Public functions: __init__(), receive_packet(), send_packet()
client_alt = OpenTTDClient(host=server_config["host"], port=server_config["game_port"])
admin_alt = OpenTTDAdminClient(host=server_config["host"], port=server_config["admin_port"])
# 1. Test __init__() with multiple inputs (handlers)
proto_game = OpenTTDProtocol(client_alt)
proto_admin = OpenTTDAdminProtocol(admin_alt)
assert proto_game.handler == client_alt
assert proto_admin.handler == admin_alt
client_alt2 = OpenTTDClient(host=server_config["host"], port=server_config["game_port"])
admin_alt2 = OpenTTDAdminClient(host=server_config["host"], port=server_config["admin_port"])
proto_game2 = OpenTTDProtocol(client_alt2)
proto_admin2 = OpenTTDAdminProtocol(admin_alt2)
assert proto_game2.handler == client_alt2
assert proto_admin2.handler == admin_alt2
# 2. Test receive_packet() with multiple inputs
# Input 1: Valid packet structure (length >= 3)
res_type1, res_data1 = proto_game.receive_packet(None, memoryview(b"\x03\x00\x05")) # type 5 is ServerUnused
assert res_type1 == PacketGameType.ServerUnused
# Input 2: Invalid/short packet structure (length < 3)
res_type2, res_data2 = proto_game.receive_packet(None, memoryview(b"\x01"))
assert res_type2 == PacketGameType.ServerUnused # Falls back to ServerUnused on error
# 3. Test send_packet() with multiple inputs (using mock transports)
class FakeTransport:
def __init__(self):
self.written = []
self.closed = False
def write(self, data):
self.written.append(data)
def is_closing(self):
return self.closed
transport = FakeTransport()
proto_game.transport = transport
proto_game._can_write.set()
# Input 1: send_packet with encryption disabled
client_alt.encryption_enabled = False
await proto_game.send_packet(b"\x03\x00\x04") # ClientUnused packet
assert len(transport.written) == 1
# Input 2: send_packet with encryption enabled
client_alt.encryption_enabled = True
client_alt._session_key_send = b"\x00" * 32
client_alt._encryption_nonce = b"\x00" * 24
await proto_game.send_packet(b"\x03\x00\x05")
assert len(transport.written) == 2